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VIRBUS game platform is a tool for realizing your business idea.

PHASE I and II

VIRBUS game for Phase I and II is working with Java version 1.4. or newer one. You can download the game from the link below. To get game started you first need to unzip the platform.zip file from the link below. For this you need to have WinZip software in your computer. You will find the unzipping instructions from the link below in the file "unzip_instructions.doc".

http://www.virbusgame.eu/platform/unzip_instructions.doc

Download "Startup and stabilisation" and "Growth" -games from the link below. You will find the instructions for phase1 and phase2 in the folder "Play_instructions.doc":

http://www.virbusgame.eu/platform/platform.zip

Video clip "How to use Phase1 and Phase2 games" http://www.virbusgame.eu/virbus/phase_1_and_2.html

PHASE III

Phase III game "Co-opetition" is working at the moment only with Internet Explorer.

When logging to the game for the first time you need to create user account for yourself. You will find the Phase III game from here

http://www.virbusgame.eu/phase3

Instructions for Phase3 game Instructions for Phase III game

See the video clip How to use Phase3 game http://www.virbusgame.eu/virbus/video.html

1) Start of the game

When logging to the game for the first time you need to create user account for yourself.

You can start the game whenever you want by logging into the game with your username and password. However if there is a game going on you have to wait until that game ends. When the next game starts you can join one of the four destinations. At the beginning of each round all four destinations information is shown in separate destination information board (visible to all, also non-players) as follows:

a.Number of active players in each destination (live + 1 dummy – explicitly mentioned) b.Destination attractions (how much invested in any of them, active/not active, quarters left before closing, see 9) c.Number of guests in last round d.Total number of guests from last reset + percantage (D1+D2+D3+D3=100%)

2) Game rounds

One round is triggered every 5 minutes. Game runs 24/7.

3) Dummy hotels

In each destination there is one dummy hotel. All four dummy hotels have same initial values.

4) At the beginning of the game you have 15.000 € to start the game.

5) Destination related decision

When playing the game, you can decide how much of the money available you will use for (1) common marketing costs and for (2) investing in one or more of destination attractions.

6) Destination attraction investing

You can on each destination decide in which (can be more than one) destination attractions you will invest. When requested money is gathered from all certain-destination players during one or many rounds, destination list of available attaractions is changed for as long as "Life period" in upper table defines.

7) Four destination communication chat-channels

For each destination there is one communication chat-channel which only players that belong to the destination can read and write to.

8) Dummy hotels and destination reset

All dummy hotel variables and destination variables are reset every round in which there is no real player active.

9) Death of company - bankrupt

Company is erased form the game if its EBIT is negative. Only dummy hotels can have negative EBIT – they live all the time.

10) Dividing guests to four destinations

Total number of "world guests" divided between 4 destinations is defined as 30-70% of all active hotels capacity.