Welcome to Virbus
From Virbus
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The virtual international business management learning environment for hospitality industries and destination management (VIRBUS) provides the player with a profound understanding of tourism business management along the tourist service chain in a national and global marketplace .
The Virbus simulation game focuses on hospitality, restaurant and destination management. The target groups of VIRBUS are tourism business management students as well as trainees and employees of SMEs in the tourism sector. However, students of general business courses are also invited to join in playing the game.
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[edit] 1 Virbus Game Structure
The Virbus Game is organised into three game phases. The game phases "start-up & stabilisation", "growth" and "problem & recovery" introduce the player to the most common business management methodologies. This phase also conveys general knowledge about the tourism industry as well as introduces the student to more specific issues relating to hospitality, restaurant and destination management.
Each game phase is defined as a separate game and can be chosen in terms of different modules of complexity (Phase I starts at a simple level, while Phase II and III become ever more complex). There is no direct interconnection between the phases.
Each game phase consists of various moves and follows the process described below:
A library of theory topics gives the player the opportunity to learn more about special topics.
The glossary gives the player the opportunity to become quickly and easily acquainted with the definitions of unknown terms.
[edit] 2 Virbus Learning Objectives
The general objectives of the VIRBUS simulation are:
- to improve international business management skills and the competencies of students and employees in the fields of hospitality and destination management as well as in general business
- to increase students' understanding of the business life cycle as well as international business life as a whole
- to make connections to real business life and include aspects of it into the academic educational setting
[edit] 3 Requirements of the Player
To run the simulation game phase I, you have to have:
- basic knowledge of the tourism industry
- basic knowledge of the hospitality industry
- basic knowledge of the restaurant industry
- basic knowledge of destination management
- basic knowledge of excel applications
- basic knowledge of internet applications
[edit] 4 Virbus Access to the Game Phases
Game phase I: start-up & stabilisation
Game Phase III "Co-opetition"



